Retcon

Retcon is a portmanteau for retroactive continuity, and is a change to the game/story history (usually for the convenience of current events).

In Legacy of Ruin
Owing to the complex nature of a long-form roleplaying game (and indeed any long-form narrative), and the difficulty of keeping track of assorted details, retcon is a fairly common in the life of any player or reader. Like deja-vu in The Matrix, however, it only really annoys you when you notice it.

In part, this wiki is intended to solidify the game's continuity and reduce the frequency of retcon. In an ironic twist, though, it can also catalog when it happens.

Session 1
During the first campaign session, the very first thing that happened was that someone asked why we all knew each other. Suddenly, we all didn't know each other, and the session then became a narrative to draw Charington Company together.

March 24
Owing to Kara's original concept, the GM allowed her to have taken memoir pictures of the Templar's ritual and of the captured machine gun crew. The pictures of the Templar's ritual were confiscated, though.

Session 5: Murderjeeps
Kara is fearless--pathologically--and would have not been frightened by the zeppelin bombardment.